#ifndef MAIN_H
#define MAIN_H

#include <iostream>
#include "Display.h"
#include "Game.h"
#include <allegro5\allegro5.h>
#include <allegro5\allegro_native_dialog.h>
#include "boost\smart_ptr.hpp"
#include "HighScore.h"
#include "Keyboard.h"

using boost::shared_ptr;


void draw(boost::shared_ptr<Display> display, Game &game);			//!<Draws all the game elements
void drawNoGraphics(boost::shared_ptr<Display> display, Game &game);	//!<Draws the grid map, colours specify objects


int _high_score;
#endif